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mesh - How to resolve problem with back-face culling and export it to a game engine? - Blender Stack Exchange
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Harry 💬 on Twitter: "Do you want two-sided materials but are too afraid to delve too deep into the dark art of shader coding? Just create a new standard surface shader and
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Backface culling is always on when importing from Blender, regardless of whether i actually selected backface culling : r/Unity3D
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