Understanding Culling Methods | Learn how to optimize your games by setting up and using the available culling methods available in UE4! In this introductory stream, Tim Hobson will go... | By
![Tim Hobson claims occlusion culling is the most expensive culling in unreal, and its on by default, should it be off for VR and instead us distance culling? : r/unrealengine Tim Hobson claims occlusion culling is the most expensive culling in unreal, and its on by default, should it be off for VR and instead us distance culling? : r/unrealengine](https://external-preview.redd.it/TrBrErKb4B3S7wc2sxNaSJc0WC8Iz-JGhkNSlJDP60U.jpg?auto=webp&s=c2da3431ffb0466111a85324f5b21c0ec62f9e66)
Tim Hobson claims occlusion culling is the most expensive culling in unreal, and its on by default, should it be off for VR and instead us distance culling? : r/unrealengine
![Unreal Engine on Twitter: "Join us this Thursday as @TimHobsonUE4 presents an introduction to culling methods in #UE4. During the livestream, he'll focus on View Frustum and Hardware Occlusion Queries. For more Unreal Engine on Twitter: "Join us this Thursday as @TimHobsonUE4 presents an introduction to culling methods in #UE4. During the livestream, he'll focus on View Frustum and Hardware Occlusion Queries. For more](https://pbs.twimg.com/media/DwbCUeQXcAERLiU.jpg)
Unreal Engine on Twitter: "Join us this Thursday as @TimHobsonUE4 presents an introduction to culling methods in #UE4. During the livestream, he'll focus on View Frustum and Hardware Occlusion Queries. For more
![Unreal Engine on Twitter: "Optimize scene rendering for mobile platforms using the new occlusion culling methods in 4.20. Learn more here - https://t.co/QZoQRS5WcT #UE4 https://t.co/GNLFCl0je0" / Twitter Unreal Engine on Twitter: "Optimize scene rendering for mobile platforms using the new occlusion culling methods in 4.20. Learn more here - https://t.co/QZoQRS5WcT #UE4 https://t.co/GNLFCl0je0" / Twitter](https://pbs.twimg.com/media/DjiNDsLU4AAdzwZ.jpg)