![Nanite-like rendering, end of GPU Memory limits? - Blender and CG Discussions - Blender Artists Community Nanite-like rendering, end of GPU Memory limits? - Blender and CG Discussions - Blender Artists Community](https://blenderartists.org/uploads/default/original/4X/4/9/6/496bd7e66884cc91a13a98ccb1aa966ff2126f26.jpeg)
Nanite-like rendering, end of GPU Memory limits? - Blender and CG Discussions - Blender Artists Community
![Sebastian Aaltonen on Twitter: "This is our two-phase occlusion culling solution. Use previous frame data as a starting point for the first pass and then fill missing clusters in the second pass. Sebastian Aaltonen on Twitter: "This is our two-phase occlusion culling solution. Use previous frame data as a starting point for the first pass and then fill missing clusters in the second pass.](https://pbs.twimg.com/media/E3hKXzqXIAEbJ4O.jpg)
Sebastian Aaltonen on Twitter: "This is our two-phase occlusion culling solution. Use previous frame data as a starting point for the first pass and then fill missing clusters in the second pass.
![Experiments in GPU-based occlusion culling part 2: MultiDrawIndirect and mesh lodding – Interplay of Light Experiments in GPU-based occlusion culling part 2: MultiDrawIndirect and mesh lodding – Interplay of Light](https://i.ytimg.com/vi/vdsNFutIymc/maxresdefault.jpg)